IMPORTANT NOTICE:
This content was taken off the special sections column due to the 2020 GridTalkie update.
It was placed here for historical record purposes, on the date it was published as a special section.
FOR THE UP TO DATE GRIDTALKIE PROCEDURES: CLICK HERE!
GridTalkie Procedures 2017-2019
NAS Miramar uses GridTalkie (GT) secure communication links (commlinks) to be able to talk among Station personnel and between ourselves and outsiders.
The GT commlink all NAS Miramar members have in common is named NAS miramar USN.
This is a "SET" and includes "hardware" and "software" that you need to be familiar with. Details on the two remaining sets will be added as they become operational - they are used for USN SL and NASM Command and for NFWS and NFDT respectively. Lets focus on NAS Miramar USN.
GT SETS ARE GROUP ONLY ACTIVE - USE YOUR GROUP TAG TO OPERATE.
If you put on an outfit that has the GT device on but are using a different tag it will AUTO-DETACH.
GT NAS Miramar USN set
The "hardware" part are the devices you attach to yourself, and you will find them in the folder you get when assigned a set. There are many types of devices, from ear pieces to walkie-talkies, but we opted for three models that cover all our needs:
Type 1 - GridTalkie NASM Miramar USN Aviator 2.0.8
The AVIATOR is a bulky headset and is used for ground ops or rotor ops. ATC operators use it, Air Bosses and Traffic controllers use it. So add it to those roles outfits if you have them.
Type 2 - GridTalkie NASM Miramar USN Mariner 2.0.8
The MARINER is a Radio type, like a walkie-talkie, and is commonly used when aboard sea vessels.
Sea-born personnel, like the Sentinel cutter or Titan fast boat crews, should add this type to their mariner uniform outfits.
Type 3 - GridTalkie NASM Miramar USN Wirelink 2.0.8
The WIRELINK is a discrete ear piece suitable for service uniforms and especially for aviator helmets. Jet crews should add this type to ALL their uniforms and flight suits. It is also the recommended type for Cadets (to use with the ACU uniform).
The "software" part is what allows you to communicate. Each set has three TUNERS and a number of CHANNELS you can assign to EACH tuner. Once you assign a channel to a tuner the set remembers and it will remain selected until you decide to change it.
What makes you access a channel is the use of its number as prefix in
local chat. You know how to access menus on furniture, for example, you
talk through a determined channel? Like typing "/1 show" or "/1 menu".
That's a channel. To operate on each of the set's channels you type your
communication after the prefix, i.e. "/11 NASM ATC, Cougar 300 requesting Taxi, over".
Anyone using the same set as you will "ear" (see in local chat) your transmission, no matter where you are in the grid.
TUNERS
Tuner A - This is the default tuner in the set and it is locked on the set's BASE CHANNEL, usually channel 11. It is named NASM for short and used for regular Station ops. Leave it be.
Note: Tuner A's channel 11 is common to all the sets we have, so you will see this channel no matter which s you have on.
Tuners B and C - These are the unique tuners to which you can assign any channel in the set.
Usually you use a NAS Miramar dedicated channel in one and a general ATC/hail/distress channel in the other. Their channels are 12 and 13, usually.
CHANNELS IN NAS MIRAMAR USN SET
NASM channel - NAVY - channel 11 locked - NASM Ops channel - always on.
Use this channel for general ops and regular communication within the group.
MISSIONS channel - NAVY - channel 12/13 - NASM Missions channel, only visible to people wearing this GT set, used during specific missions to free the ops channel.
SAR channel - channel 12/13 - NASM search & Rescue channel, active during SAR operations and as the commlink between SAR crews and NASM ATC. Also only visible to people wearing this GT set.
MARINE channel - Civilian - channel 12/13 - Used mainly on the Corsica/Nautilus/Satori communities for ATC/hail/Distress communications - Second Life Coast Guard's monitor channel.
BLAKE channel - Civilian - channel 12/13 - Used mainly on the Blake region communities for ATC/hail/Distress communications.
GRID ATC channel - Civilian - The global ATC channel in use across the grid - this is usually assigned to Tuner C as standard Third Fleet GT procedure.
Assign a NAVY channel to Tuner B (prefix /12) and a Civilian channel to Tuner C (prefix /13).
Use your discretion and sense assigning the channels - if you are not involved in SAR operations, do no select SAR. If you are flying mainly over Corsica do not select BLAKE.
REMEMBER:
Always add the GT device you use with a particular uniform to that outfit and SAVE the outfit with the same name, so it remembers. That way, each time you put on a uniform you are immediately connected to NAS Miramar USN commlink.
USE YOUR GROUP TAG BEFORE PUTTING ON THE OUTFIT.
Not using the tag will detach the GT device automatically.
NOTES ON USAGE:
Make an habit of hailing the group on channel 11 NASM when you get on duty.
That way we know you are available for missions or training. Or drinks at Cougar's.
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MANUFACTURER INSTRUCTIONS - GRIDTALKIE.COM
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GridTalkie 2.0 Series Radios
www.gridtalkie.com | www.shinybrand.com
Questions, Comments: rez@shinybrand.com
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GridTalkie is a grid-wide text radio system that lets you connect to your group or friends anywhere in the grid. It's more flexible and reliable than built-in IM conferencing,and it's more direct than using an external IM app.
With GridTalkie, you transmit and receive messages through your chatbar and chat history.
Rattling off a message from the chatbar is faster then using built-in tabs and windows, and allows you to still see the world and maintain situational awareness, which some people really like.
This system has been in operation for nearly four years with about 97% reliability.
It's in use by serious role playing organizations such as the SL Coast Guard, SL Flying Tigers, Undine State, and dozens of City RP Police, Fire, and Medical services. It has over 1,000 registered users and dozens of active secured groups using it as an alternative to group IM.
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Features on most models :
- Access 10,000 Grid-Wide Public Channels used by pilots
sailors, first responders, spacefarers and other roleplayers.
- Secure Group-Only Channels allow you to keep closer touch
when Group IM fails.
- Connect to up to three channels at once.
- Works grid-wide, anywhere you can run scrupts.
- Custom Nicknames
- Presets for Marine, Air Traffic Control, and other
- Customizable colors and skins.
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Complete Command List
Note: this list shows examples being used on their default
channels. If you change the input channel on your radio,
you will use that subchannel instead. Channel-specific
commands will use that channel's input.
Transmitting
To talk on a Gridtalkie channel, you simply
open the chat bar on your viewer (usually you hit 'return')
and type in the subchannel (usually '/3'), then type your message.
Example: "/11 Hi! Can anyone hear me? Beuller?"
Channel List
To make sure you're not talking to an empty channel, you can
see who is in the channel with you. You will see other radio
users as well as any standalone devices connected to the channel.
If you don't get anything back, then no one else is on that channel.
Commands: 'list', 'ping', 'users'
Example: '/11 list'
Posting Your Location (SLURL Function)
You can post your present location along with region stats
to your current channel.
Command: 'coords','slurl','simdata','regiondata'
Example: '/11 coords'
Accessing the System Menu:
Command: 'menu'
Example: '/11 menu'
Changing Channels:
///// ON MOST MODELS EXCLUDING GROUPMODE AND UNICOM ////
GridTalkie has a civilian (public) channel
range from 0 to 99999. Public channels
are denoted by "#" signs. Some of these
channels are named or reserved for specific
uses, noted when you connect to that channel.
To access a public channel by number:
Command: 'ch (xxxx)'
Example: '/11 ch 16' will connect Tuner A
to #16.
To access a preset channel:
Command: 'presets [tuner]'
Example: 'presets b' will open the channel
menu for Tuner B.
To access your group's secure channel:
First, activate the group you want to talk to,
then re-attach the talkie.
Command: 'groupmode'
Example: '/11 groupmode'
Setting your Handle / Nickname
You can set a custom displayed nickname of up to
30 characters that will appear in chat. This name
will appear on all of your active channels. Users
can select either or not they see this nickname
or your real name.
Command: 'sethandle [name]'
Example: '/11 sethandle Cmdr. Shepard'
Changing Your Input Channel
You may want to change your input channel to something
higher for security reasons, or because something else you
use already listens to that channel. It's advised for role players
and combatants to set a higher channel.
You can select between 1 and 2,147,483,647.
You cannot select channel 0 or a negative number.
You cannot overlap two input channels.
Command: 'setinput (xx)'
Example: '/11 setinput 999' will set your Tuner A input to /999
Toggle Legacy Channels
Channels 3, 4, and 6 are locked in and cannot be changed.
To turn the whole set on and off, say 'legacy on' or 'legacy off'.
Tuner Control Options ::
Your radio has three 'tuners' that allow you to connect to
up to three channels at once. Each tuner has it's own
changeable sub-channel input.
By default, these are turned off, but the listeners are open
so you can quickly enable them.
Tuner A (always on) uses /11 by default.
Tuner B uses /12 by default.
Tuner C uses /13 by default.
Enable or Disable Tuners
When a tuner is disabled, you will not
receive or be able to transmit to that tuner's
channel.
'b on' or 'b off' to turn Tuner B on or off.
'c on' or 'c off' to turn Tuner C on or off.
Access Tuner Menu
The tuner menu lets you turn them on or off,
as well as gives you a list of preset channels
to connect to.
'tuner a', 'tuner b', 'tuner c'
Channel Commands, Tuner Inputs
To change channels or inputs, use the
commands listed for /3 on that tuner's
input channel.
Example '/12 ch 12300' would connect Tuner B
to channel #12300. This will also automatically
enable the tuner.
Advanced Technical Options ::
Enabling Region Crossing Data
GridTalkie's http networking requires it to get a new URL
every time it crosses regions (sims). You can see this
happening, with some statistics by saying
'crossings', and 'crossings off' to turn it off.
You will also see this when you change channels
Join / Leave Notices
Say 'joins' or 'joins off' to disable channel
join/leave notices
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